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1. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
The reason I paid to join the open beta was the transgaming aspect of Dust. The cool aspect was not the weapons, or the dropsuits, or the interesting customization options for the dropsuits, though those are all very cool. No, the thing that inter...
- by Calanorn Blamed - at 2015.03.18 04:16:00
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2. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
It is time, decidedly time, to integrate the two games more. I want events that do this. If this involves new eve pilots and high sec fleets, so much the better. It is also time to label which districts are controlled by which high sec corp. How a...
- by Calanorn Blamed - at 2014.02.27 04:37:00
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3. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
The best maps are those where the battle outcome effects the EVE universe in some way. Somehow involving the DUST mercs in a way they they know what they are fighting for makes both games a lot more interesting. Many reinforcing small effects are ...
- by Calanorn Blamed - at 2013.02.11 00:11:00
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4. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I would like an asteroid mining colony map like the pirate bases in EVE. The map could be triggered by an eve mission, and instead of destroying the base, DUST mercs could be inserted to gather up the treasure. They get paid for time and what they...
- by Calanorn Blamed - at 2013.02.10 23:52:00
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5. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A fortified map with bunkers, tunnels, and hardened turrets might help newer weaker players against an organized corp. The reason could be an evacuation, or destroying data, or some such timed situation. " You are doomed. You are going to lose. We...
- by Calanorn Blamed - at 2013.02.10 23:43:00
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